VALORANT News: Official News

Split Restructured Mid Chokepoint

Mon, Jun 1, 2020


New Game Mode: Spike Rush

Mon, Jun 1, 2020

The new game mode's name was announced on ESPN Esports va Joe Ziegler (@riotziegler). Spike Rush.

What we know, per Ziegler, is that it is similar to the core game place of VALORANT but a much shorter game length. It is designed to be quick fun and something you can play in about 10 minutes. It is meant to be a fun experience for inbetween games, or a quick warmup, or cool down / cool off.

From the v1 patch notes: "Spike Rush (beta) also arrives to deliver a fresh and more hectic flavor of VALORANT."

Spike Rush game icon pictured above leaked by famed data miner @floxay.


Game Launch Times Released

Mon, Jun 1, 2020

VALORANT is launching on Tuesday, June 2nd and release times have been revealed for each region:

Korea, Japan, Asia-Pacific: 8AM KST

EU, Turkey, MENA, Russia & CIS: 7AM CEST

NA, LATAM & South America: 5AM PDT / 8AM EDT

The image accompanying the post on social media appears to be the opening frame from a short film / trailer. In addition to the text reading, “Episode 01: Ignition”. There’s also smaller text below the title that reads “Ascent // Italy” under the title.

This suggests that there are seasons in VALORANT, called “Episodes,  and the first season is known as Ignition. Maybe we’ll get a bit more information about the Agent’s backstories in this opening trailer.

The image and text also suggest the new map could be based around an Italian theme. The trailer that accompanied the launch date reveal, showed Jett jumping over a canal with gondolas. That scene looked exactly like Venice, Italy. Maybe the new map will be based in Venice? Either way we can’t wait to play VALORANT during the official launch!

Read our overview of what’s to expect at launch »


New Agent Reyna Revealed

Sat, May 30, 2020


After days of teases, Riot Games surprised fans by dropping the reveal trailer for the 11th Agent, Reyna.

While no info is given about her backstory, text accompanying the video states she originates from Mexico. It appears one of her abilities allows her to “take the heart” of opponents she kills to increase her HP. Interestingly this healing can cause her to become “Overhealed” as noted by a notification that appears during gameplay.

Alongside an ability that seems to function as a flash, Reyna also appears to have the ability to create something called a Combat Stim. Whether that bolsters the strength of her attack or provides defensive shielding can’t be determined from the gameplay released. A huge factor in Reyna’s gameplay, her Ultimate ability also remains unknown. 

In FPS games, any character that has a healing / HP advantage will draw increased attention.

VALORANT Game Director Joe Ziegler noted, prior to the reveal, that the new agent would evoke strong feelings from players.

You’ll be able to play as Reyna and all of the other Agents on launch day, Tuesday, June 2nd.

What do you think of Reyna and what do you think her Ultimate will be? Let us know in the comments.

Learn more about the VALORANT launch date, with our overview »


New Agent Teased in Video

Fri, May 29, 2020

Get a first look at the new Agent!

In a promo video posted by the VALORANT Brazil Twitter account, we get our first look at what the finalized new Agent looks like. 


What a teaser! We can’t wait to play as her during the game’s launch on Tuesday, June 2nd!

What do you think her abilities and ultimate will be? Let us know your guesses in the comments.

Find out more about the game’s launch here»


Closed Beta Ends May 28

Tue, May 26, 2020

The VALORANT team has confirmed that the Closed Beta ends at 9AM PDT on Thursday May 28 for all regions. To get in the last possible game, be sure to start it at or before 8:59AM PDT. At 10:30am PDT all servers will go offline until the game launches on Tuesday, June 2nd.

Riot provided additional info with an FAQ about what to expect over the next few days.

The game will launch in most regions of the world including Oceania, but it won’t be available in Vietnam, India, or the Middle East just yet.

Closed Beta drops have ended, though people who were eligible will have a special Twitch / VALORANT player card in their inventory at launch on June 2nd.

All progression will be reset, but anything earned in the Closed Beta player pass (including the exclusive gun buddy) are yours to keep.

Store purchases won’t carry over but your VALORANT points will with a 20% bonus. If you spent the points or not, they will be returned to you at launch.

Get the full details on what to expect at launch »


VALORANT Launch Date Revealed

Thu, May 21, 2020

Game Director Joe Ziegler and Executive Producer Anna Donlon surprised fans with a video announcement. They revealed that the game would not be launching in a few months, but in a few weeks! Tuesday, June 2nd, to be exact.

While exactly how the global rollout will proceed has not been revealed, this is great news for fans not able to make it into the closed beta.

With server stability, anti-cheat, ranked, and other systems being fine-tuned, is Riot Games ready for launch?

The VALORANT team addressed all of these issues in a blog post.

On Vanguard, the anti-cheat system, the team mentioned that it’s still a work in progress. At launch a new auto-ban system will be deployed that can aggressively remove waves of cheaters as they are detected.

On addressing player behavior, an automated report system will help the team widely enforce a policy that discourages player harassment. 72-hour voice and chat restrictions will be doled out to those found in violation of the policy

On servers, the team is working with ISPs globally to improve routing to the best servers. In the short-term new gamer server deployment will happen in Warsaw, Madrid, London, Atlanta, and Dallas. The team is also looking to address latency issues in Colombia, Argentina, and Eastern Europe.

On regions at launch, the game will not yet be available in Vietnam. Players in India and the Middle East will be routed to SEA and European servers respectively until servers can be built out in those areas.

On the game itself, the team says they will continue to take note of bugs and balance issues to maintain competitive integrity. We can also expect new agents, new maps, new skins, and new ways to compete. Having an alternative game mode by launch or a few weeks after is on their to-do-list.

We’ll keep you updated on further announcements as the launch date draws closer.

Read the full blog post from the VALORANT team »


Banned!

Tue, May 19, 2020

Phillip Koskinas, anti-cheat engineer at Riot Games, tweeted today that an additional 1600 accounts were banned yesterday for cheating. Add on the 8800 banned last week, it is amazing that nearly 10,000 accounts have been banned on a game in closed beta!


Major Patch 0.50 Rolls Out

Tue, May 12, 2020

Riot Games took servers offline in all regions for the roll out of a major patch, Patch 0.50. 

This patch includes a huge number of changes including: tweaks to the Creds cap & ability costs, balance updates for Agents & weapons, & fixes for FPS drops when shooting.

One of the biggest changes involves weapon accuracy while moving. The removal of being in the “walking accuracy” state when transitioning from a run to a stop, means it’ll be harder to “strafe and shoot”, as intended. 

In addition, the deadzone accuracy speed threshold has been slightly increased from 25% to 30%. The “deadzone” is the point an Agent is considered to no longer be moving, therefore fully accurate. Since it’s considered to be a zone, you don’t have to be literally completely still to be fully accurate. With the slight increase in the size of the zone, you’ll be able to go from running accuracy to full accuracy a bit quicker when letting go of a movement key or counter strafe.

VALORANT Game Director, Joe Ziegler, gave insight into some of the changes made.

A major change to the economy is the reduction of the total credit (cred) cap from 12,000 to 9,000. This makes eco rounds much more important and will make comebacks possible against teams/players with a rich economy.

Additionally the credit (cred) cost of several Agent’s abilities were increased. Sage, Raze, Phoenix, and Brimstone had some ability costs increase, while Jett’s Updraft was reduced in credit cost.

Rifles got an update to make single-tap and burst fire more efficient. Tap, Burst, and Spray shooting styles will all be possible due to a slight improvement in “Gun Recovery Time”.

Maps Split, Haven, and Bind all received updates. Split received changes to allow attackers to better contest A Main, Mid Top, and B Tower.

To counter some exploits with Omen on Haven, a new system has been activated.

Sage, Cypher, Omen, Brimstone, Phoenix, and Viper all received balance updates. 

Sage’s Slow Orb was nerfed.

Cypher received nerfs to his Cyber Cage (no longer slows enemies moving through it) and his Spy Camera (cooldown when destroyed increased). Fixes for several exploits with Cypher’s Spy Camera on all 3 maps were also deployed.

Viper received a buff with her Snake Bite radius increased.

Brimstone, Phoenix, and Viper all received a buff for their Incendiary, Hot Hands (Fireball), and Snake Bite abilities respectively to prevent bunny hoppers from taking no damage when inside the radius of the ability.

A nice QoL update finally allows toggling between walking & running! No more holding down that shift key with your pinky finger.

Read the full patch notes from Riot Games »


Account & Hardware Bans for Cheaters Incoming

Sat, May 2, 2020

Riot levels up the fight against cheaters with account & hardware level bans.

Former Overwatch League pro and streamer, dafran lamtened on Twitter that he was encountering cheaters in ranked. 

VALORANT’s anti-cheat lead, Paul ‘arkem’ Chamberlain responded about the changes incoming:

Alongside the account and hardware level bans, ongoing tweaks to Riot’s VANGUARD anti-cheat system will keep cheaters at bay.  

As Game Director, Joe Ziegler said, the “BanHammer” is in full-swing now:


LATAM, Korea & Brazil Next For Closed Beta

Fri, May 1, 2020

On Tuesday, May 5th most of LATAM, South Korea & Brazil join the Closed Beta!

Annyeonghaseyo, Korea! 

Vamos, Latinoamérica!

Bora, Brasil!

In a Friday Developer Update video, VALORANT Executive Producer, Anna Donlon, revealed the next regions to join the Closed Beta.

While exact times for the roll out to new regions hasn’t been revealed, we’re sure fans are excited nonetheless!

LATAM, Korea, and Brazil announced with Agents Jett & Raze in an image in front of a map of the world with May 5 launch date

Game Director, Joe Ziegler, also expressed the team’s excitement:

We'll keep you updated on the latest information on the new region roll out as details are revealed!


Rank Assignment Detailed

Fri, May 1, 2020

How is rank determined in Competitive mode? Joe Ziegler, VALORANT Game Director, provided additional details about how you’re “seeded in rated” mode in a series of Tweets on May 1st.

Performance is measured on an individual level. VALORANT takes into account a number of factors outside of just wins, including how you fare against similar and more highly rated players.

For a deep dive into the Ranked System, read our ourview from Competitive mode’s reveal, here.


Minimum GPU Requirement Upped

Fri, May 1, 2020

Min-spec GPU requirements have been increased due to Unreal Engine changes.

Shader Model 4 (SM4) in Epic Games’ Unreal Engine is being depreciated and Shader Model 5 (SM5) is now a requirement.

As a result, VALORANT’s minimum spec GPU requirement has been increased from the Intel HD 3000 to the Intel HD 4000.

Game Director, Joe Ziegler added:

The Intel HD 3000 integrated graphics solution was released back in 2011, as part of the Sandy Bridge line of processors. Found in many laptops introduced around that time, the 32 nm HD 3000 can struggle running modern games like CS:GO, Fortnite, and, of course, VALORANT. At the lowest settings, VALORANT players reported seeing frame rates between 20-30 fps.

Launched in 2012, the Intel HD 4000 gives a bit of a boost as it’s a part of the 22 nm Ivy Bridge line of processors. The HD 4000’s architecture allows it to run SM5 at Riot’s promised 30 fps as part of the minimum spec requirements.

While VALORANT will still run on lower spec GPUs, there may be compatibility issues the VALORANT team cannot fix.

VALORANT’s Hardware requirements are now, as follows:

  • Minimum Spec - 30 FPS:
    • CPU: Intel Core 2 Duo E8400
    • GPU: Intel HD 4000
  • Recommended Spec - 60 FPS:
    • CPU: Intel i3-4150
    • GPU: GeForce GT 730
  • High-End Spec - 144+ FPS:
    • CPU: Intel Core i5-4460 3.2GHz
    • GPU: GTX 1050 Ti
  • PC Hardware Requirements:
    • Windows 7/8/10 64-bit
    • 4GB RAM
    • 1GB of VRAM

 


Ranked Live in Europe & NA

Fri, May 1, 2020

After a successful EU roll out of the hotfix, Ranked is now live in EU & NA!

The VALORANT hotfix patch brought stability to servers, addressing a number of service issues and bugs. This allowed Riot Games developers to feel confident in rolling out ranked in NA first, then EU in the early morning hours of May 1st.

Looking for Ranked mode? Click the “Play” button at the top of the screen. Then click the “Competitive” tab that appears below.

Remember, to play Ranked matches you must meet the following requirements:

  • Complete 20 Unrated matches to unlock Competitive mode
  • Queue with up to 5-player parties, but must be within 2 ranks

The eight levels of rank, each divided into three tiers are: Iron, Bronze, Silver, Gold, Platinum, Diamond, Immortal, and the highest rank — VALORANT.

VALORANT Ranks - Closed Beta

For a complete run through of Competitive mode, check out our review of the initial reveal, here.


NA Ranked Goes Live

Thu, Apr 30, 2020

The wait is officially over! Ranked mode rolled out today for NA players at approximately 3:30pm PDT!

If all goes well, Ranked will go live for EU after the hotfix after 9:30am CEST on Friday, May 1.

If there are problems, Riot may disable ranked at any time.

It’s an exciting time for all Closed Beta VALORANT players!

 

VALORANT Game Director, Joe Ziegler cautioned:

VALORANT Executive Producer, Anna Donlon added:


Hotfix Incoming & Maybe Ranked Soon

Wed, Apr 29, 2020

A Hotfix patch is incoming to correct exploits, fix 2 bugs & to bring back the headshot sound, according to a late night post from VALORANT’s Twitter account on April 29th.

The Hotfix will roll out as follows:

  • NA: Thursday, April 30 at 4:30am PT. Servers back at 12pm PT
  • EU:  Friday, May 1 at 3:30am CEST. Servers back at 9:30am CEST

If all goes well, the VALORANT team might activate ranked mode after the hotfix!

We’ll keep you posted on the latest developments here at VALORANT Haven.

UPDATE (April 30 - 12pm CDT): NA Server maintanance is taking a bit longer than expected. The VALORANT team now expects NA servers to go back online around 12pm PDT.

 


Ranked Mode On Hold, for Now

Wed, Apr 29, 2020

While Patch 0.49 did roll out, unexpected service issues & bugs prevented Riot from activating Rated mode. An ETA hasn’t been announced, but they did state they “will let you know tomorrow.”

Executive Producer, Anna Donlon noted earlier in the day on April 29th (as EU servers were coming back online): 

Stability issues continued as NA servers were updated with the new patch. At 12PM PDT as NA servers were coming back online, the VALORANT Twitter account announced that Ranked would not be activated at this time:

VALORANT Game Director, Joe Ziegler added:

While fans waiting to jump into ranked will be disappointed, it’s best to wait until servers are stable.

The sheer number of fixes in Patch 0.49, as well as the VALORANT team working remotely, means we should all give them additional time to get things working. The VALORANT team has been great about being transparent throughout the Closed Beta, and this is no exception.

While there’s no ETA for Rated mode’s launch yet, we’d presume it’s all hands on deck for VALORANT’s engineers as they work through fixes to have it running soon.


Ranked Rolls Out In Patch 0.49

Wed, Apr 29, 2020

EU and NA servers went down today for the rollout of Patch 0.49, including: the launch of Ranked in “Rated” mode, a number of bug fixes, & QoL updates.

EU matchmaking & servers went down at 3:30AM CEST on April 29th, and came back up around 9AM CEST. 

NA matchmaking & servers went down at 4:30AM PDT and will come back up at 10AM PDT.

A ton of changes and fixes are featured in patch 0.49 including: 

  • The addition of Rated mode
  • Bug fixes for several Agent’s abilities like Phoenix’s Run it Back, Cypher’s Cyber Cage, & Viper’s Viper’s Pit, 
  • Fixes to the Spike getting stuck in the map
  • Observer mode polishing   
  • HUD, UI, Menu, and Game Client updates
  • Quality of Life updates:
    • Audio occlusion system updates to help differentiate audio distancing queues
    • Penalties for leavers of matchmade games or dodging agent selects, with increasing queue time penalties for frequent offenses.

Check out the full patch notes from Riot, here.


Ranked Mode & Competitive Matchmaking Revealed

Sat, Apr 25, 2020

VALORANT devs surprised fans with the formal announcement of competitive matchmaking and ranked gameplay in an upcoming “Rated Mode” available as soon as the week of April 26th in the Closed Beta.

In a blog post, Senior Producer, Ian “Brighteyz” Fielding and Senior Designer, Sean “Drevarius” Szopinski from the VALORANT Competitive team detailed how the ranking system works.

Rated Mode, as the competitive mode is called, is very much a work in progress that will be tweaked throughout the Closed Beta. An outline of how competitive mode will work:

  • Complete 20 Unrated matches to unlock Competitive mode
  • 8 ranks, 3 tiers each, except the top rank, VALORANT
  • Queue with up to 5-player parties, must be within 2 ranks
  • Rank isn’t displayed if competitive matches aren’t played within 14 days, but your rank doesn’t decay behind the scenes.

The eight levels of rank, each divided into three tiers are: Iron, Bronze, Silver, Gold, Platinum, Diamond, Immortal, and the highest rank — VALORANT.

Competitive integrity has been factored into Rated Mode, as well.

The system looks at a player’s total performance, not just wins or losses, to better detect smurfs, prevent rank boosting, and to give an accurate display of your skill.

Devs are also working on a way to add some sort of Rank Progression system that acknowledges accomplishments in the game for all ranks, outside of just the match rank display. This is a great move to keep the most competitive players engaged with the game beyond reaching their desired match rank.

It’s important to note that Closed Beta rank does not carry over into the game’s official launch, sometime in Summer 2020.   

The blog post stated, “Competitive mode will be available soon after patch 0.49…”

VALORANT game director, Joe Ziegler, tweeted at the time the blog post was released on April 24th, 

“[...] the next patch will be 0.49. Rated mode will go live as soon as we’re confident in the stability of that patch on live. Current ETA for 0.49 is sometime next week. Will let you know more specifics as we get closer.”

Are you excited for Rated Mode?

Read the full blog post for all of the details here.


VALORANT API for Developers

Fri, Apr 24, 2020

Riot Games has opened up API applications to VALORANT. You can submit your request at developer.riotgames.com. No documentation or official features have been announced yet, but Riot Gene has been actively promoting the features on Twitter and Reddit.

We hope to provide robust APIs for VALORANT similar to the the LoL/TFT/LoR APIs where people will be able pull data in the future.

This is nothing but good news for players, streamers, pros, and fans. With Riot's commitment to robust statistic APIs, it is exciting to think about what the community will come up with. Following kill/death ratio per character, win rate by map, round, agent, accuracy, headshot accuracy, play time -- The options are virtually endless.

We have enabled submissions for @PlayVALORANT products on http://developer.riotgames.com.

If you are interested in developing for VALORANT, please submit your ideas/products and I'll get back to you.

We at VALORANT Haven will be keeping a close eye on this. We have applied to get access to the API and plan to take full advantage of it as soon as we possibly can.

Recent Comments

WOW we are only 12 days away from launch

Authenticle Authenticle on VALORANT Launch Date Revealed

UPDATE!

I was given a support link that detected my region and was able to update it through their website. The website said it would take about an hour to transfer my account, but ended up taking less than two. Here is that support reply:

Can you do me a favor and go to the following we...

dgxshiny dgxshiny on HELP! I was put in the wrong region! [solved]

First update: today, almost exactly 14 hours later, I received an automated update. They again stressed high volume requests and to expect delayed responses. Everything else was pretty straight forward, they want me to confirm I want to change my region and that I understand that my account progr...

dgxshiny dgxshiny on HELP! I was put in the wrong region! [solved]

I submitted my support request at 10PM local time last night and got a standard response confirming my ticket, but no support update yet.

Looks like a response will take longer than normal due to a high volume of requests, sit tight and one of our specialists will answer you as soon as they...

dgxshiny dgxshiny on HELP! I was put in the wrong region! [solved]

i got responded to my support request on next day asking if i am sure and my progress will be reset i said yes and now still waiting

spiceNote spiceNote on HELP! I was put in the wrong region! [solved]

@Bloomed Well they do have software installed on your computer, so they could get your hardware MAC address pretty easily. They aren't confined to the limits of the web browser as you are insinuating.

I would bet they can combine MAC address with your hardware profile to come up with a pretty...

Fireya Fireya on Account & Hardware Bans for Cheaters Incoming

How does a hardware ban really work? Do they do like a mac address ban? Can they ban a mac address? Can they even see a mac address? I don't think mac addresses leave your local area network so even if you are online they aren't seeing your mac address just your IP or something

Bloomed Bloomed on Account & Hardware Bans for Cheaters Incoming

great, can't wait to be low-tier bronze just like in league

Ajasayler Ajasayler on Ranked Mode & Competitive Matchmaking Revealed

Zedd didn't merely play Overwatch! He performed at the 2019 grand finals, reached grandmaster status as a Widow main (though rumors that he was boosted there), and has an official honorary Widowmaker-Zedd skin!

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I was rooting for Team Dev all the way after watching them destroy the streamers last week!

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